Functional PostScript Tutorial
Colormap is a way to make pictures from other pictures by "remapping" the colors using a color-function. The colormap concept is identical to the ordinary "map" function for list in Scheme:
(map (lambda (n) (+ n 1)) '(1 2 3))The map function feeds the elements in the list through the mapping function to create a new list. Similarly, the colormap function feeds every color in the picture through the colormmap function to create a new picture. For example:
;turn the picture completely green (colormap (lambda (c) (rbg 0 1 0)) <picture>) ;reduce the brightness of picture by a quarter (colormap (lambda (c) (hsb (hsb:hue c) (hsb:sat c) (* (hsb:bri c) .75))) <picture>)Note that a colormap function is any function that takes a color as an argument, and returns a color.
You can achieve many interesting effects (fading, darkening, etc) by recursively colormap a picture. See the headlines and square-to-circle program in fps-examples.scm for more extended examples.
Related procedures in this section:
colormap
FPS Tutorial Content: Intro and The Idea | Getting Started | Paths and Pictures | Show and Channels | Transformation | Composition | Glyphpaths | Style | Color | Colormap | Clipping | Glyphnames | Other Topics