|What is FPS?||A portable system for doing device and resolution independent graphics from Scheme programs. Here's a brief overview.|
|FPS is not ..||FPS is not a Scheme to PostScript compiler!|
|Examples||What can you do with FPS? Here are the ten example programs included with the package in the file fps-examples.scm. Check out some FPS code and pictures!|
|Tutorial|| This short tutorial is a must-read if you want to want to
play with FPS. It helps you get started and gives a flavor of what you
can do with the package.
|Reference Manual|| This reference manual has documentation on each of the
procedures provided by the FPS package. The ASCII text version is
presented here. It's a fairly long document so it will take me a
while to finish webifying it.
|Release Announcement|| This release announcement was posted on
comp.lang.scheme and comp.lang.scheme.scsh on Halloween 1996.
|Porting Notes|| If you are interested in porting FPS to other Schemes, check
out this page for a list of non R4RS dependencies in FPS.
|Get a copy|| ftp-swiss.ai.mit.edu has lots of scheme stuff available
for anonymous ftp. FPS is in the pub/su/scsh/contrib/fps directory
in gzip format.
|Getting in Touch|| Feel free to mail questions, suggestions, bug reports,
and weather updates in California to firstname.lastname@example.org